Updates are as follows:
- Arbites (v1.3) - added back the "free" Hired Gun for Arbites as an informant, Deathwatch Marines removed as allies to Arbites and given to Expurgators
- Admech Explorators (v1.3) - Prices for 95% of weapons and equipment lowered between 5-20pts
- Inquisition Cells (v1.4) - General editing, lowered total Hired Guns to 4, Puritan Ordo Xenos DW allies lowered to 2 on a roll of 14, Grenade costs lowered
1 comment:
I am a Necromunda veteran like yourself, but frankly I thought that I would probably never play it again, so Inquisimunda sort of passed under my radar. Then last weekend a buddy and I played a series of goofy-but-fun skirmish games using the Underhive rules and stat lines pulled from all over the 40k-verse.
http://sho3box.wordpress.com/2014/02/03/rogue-gorkamunda-weekend/
As you can probably imagine that has made me want to take a fresh look at Inquisimunda.
Thanks for all of your work on this. Hopefully I will be able to link to a few games using your extensive rules variant in future.
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